/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.configs.main;

import com.aionemu.commons.configuration.Property;

/**
 * @author ATracer
 */
public class WorldConfig {

    /**
     * World region size
     */
    @Property(key = "gameserver.world.region.size", defaultValue = "128")
    public static int WORLD_REGION_SIZE;

    /**
     * Trace active regions and deactivate inactive
     */
    @Property(key = "gameserver.world.region.active.trace", defaultValue = "true")
    public static boolean WORLD_ACTIVE_TRACE;

    @Property(key = "gameserver.world.max.twincount.usual", defaultValue = "1")
    public static int WORLD_MAX_TWINS_USUAL;

    @Property(key = "gameserver.world.max.twincount.beginner", defaultValue = "-1")
    public static int WORLD_MAX_TWINS_BEGINNER;

    @Property(key = "gameserver.world.emulate.fasttrack", defaultValue = "true")
    public static boolean WORLD_EMULATE_FASTTRACK;

    @Property(key = "gameserver.world.specialzone.shownames", defaultValue = "true")
    public static boolean ENABLE_SHOW_ZONEENTER;
}
